Quake III: Arena
Particle Studio Manual
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Multiplayer Bot Script
The Sky Is The Limit
1.2 What is Particle Studio?
1.3 What it is not
2 The User Interface
2.1 The main window
2.1.1 The axes
2.1.2 Mouse control
2.2 Editing your particle system
2.3 Getting your particle system in your map
2.3.1 Creating a shader file
2.3.2 Creating a prefab file
2.3.3 Work-around Code
3.1.1 Does Particle Studio work with all Quake 3 engine games?
3.2 Prefab related problems
3.2.1 Radiant whines about Brush Primitives when I import the prefab!
3.2.2 The particles are too big! How do I size them down?
3.2.3 The texture on the prefab is misaligned!
3.2.4 I get some error about 'has odd index count' what's that?
3.3 Shader related problems
3.3.1 My particle effect casts a nasty shadow!
3.3.2 Why doesn't my particle system show up?
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