Editing Settings

 

Ok settings are just a list with more lists next to them. You usually are editing the second parameter of a setting in a list. A list always starts with something like ‘local.settings = makearray’ this just tells the game that a list is being created. It then end’s with ‘endarray’. Anything in between is part of the list.

 

 

So that’s a list. Let’s take a look at a list from settings/camper.txt.

 

 

Ok so it’s too big to show it all but you can see most of the settings. The first column is just simple a name for the setting, like camper, time, counter etc. The vertical columns following them hold the settings.  So you can seethe setting ‘type’ is set to ‘fire’. Although cut off you can see the 2nd parameter of the setting ‘type’ is the help section. This explains a little about the setting. It is also displayed when using the admin command ‘help’ along with the setting name.

Type is set to fire. To change the ‘type’ to something different like bomb. We would just simply replace the word fire with bomb.

 

 

That was simple! Of course you can not change it to just anything like ‘baloon’ because balloon is not a type. With the setting ‘type’ you can also include more then one type at once. Only the type’s available can you use or it will not work. See camper.txt under settings for more information. Other settings however are more straight forward and do not have set settings. Like the ‘ticktime’ or ‘message’. You can change some settings like these to anything you want.