Turning mods on and off

 

Any mods entered into the mods list in mods.txt, providing they have been properly scripted can be turned on and off in console. To turn off any mod enter admin_cmd followed by the mod name and then 0 for off. Use 1 for on.

 

Rcon admin_cmd “camper 0”

 

This would turn the anti camper mod off.  When you turn a mod off all the admins should get a white bold message saying the mod has been turned off. The same for when you turn a mod on.

 

Rcon admin_cmd “camper 1”

 

This would then turn the mod back on if it is off.

 

Rcon admin_cmd “team_balance 0”

 

team_balance would now be off.